When you are done gathering, you may uncheck the above boxes in Logging to resume normal operations. (Usually on knobs such as the Transponder mode, there will be one value to decrease - left click - and one value to increase - right click.) Now, click OK, and gather the needed codes by clicking on the things you would want to bind. You may want to reduce temporarily your P3D screen size in windowed mode so it is easier.
In the FSUIPC > Logging menu, check "Events (non-axis controls)" and "Send to console window".
FSUIPC TUTORIAL SIMULATOR
Launch your simulator and load the FSLabs. If you follow the exact steps listed in this tutorial everything is going to be fine, so let's get started !įirst of all, you'll need to get those "codes" and you'll understand the Rotorbrake part later. The first is what I call the "Rotorbrake code" way, with this you'll be able to bind most (if not all) switches of the aircraft such as all lights, seatbelt signs, no smoking signs, all TCAS knobs etc. To make those "binds", you have two options. For those who are asking themselves what I mean by the above sentence : ever fancied binding your PACKS to your keyboard or a hardware button in order to avoid looking at them while doing a 30° bank turn 10 s after departure and ending up triggering this wonderful add-on protections ? This tutorial is for youĬAUTION: This tutorial requires FSUIPC and P3Dv4.4 or greater ! It is possible that, from a Prepar3D or FSLabs version to another (P3Dv4.4 to P3Dv4.5 OR FSLabs v400 to FSLabs v412) you have to redo some of your binds.
FSUIPC TUTORIAL HOW TO
Since many people were asking in different topics and even in PMs, I'm doing this quick - but yet in-depth - tutorial on how to bind SWITCHES and PUSH-BUTTONS (but literally anything is possible) on the FSLabs A3xx.